There are 4 quartiles of play in Dungeons & Dragons, and they aren’t all created equal. Use this system to keep your campaign in the style and tone you want!
All in Homebrew
There are 4 quartiles of play in Dungeons & Dragons, and they aren’t all created equal. Use this system to keep your campaign in the style and tone you want!
We finish creating the magic items from the Dungeon Master’s Guide with our crafting system, this week magic items R through Z!
Don’t just create monsters, think about their story and how that influences their design.
We continue to create magic items with our crafting system, this week magic items N through Q!
We continue to create magic items with our crafting system, this week magic items D through M!
We are beginning the long process of detailing how to craft every magic item! This week, magic items A through C!
With this kit, you can craft a monster to protect yourself or crush your enemies–Frankenstein has nothing on you.
We create Dark Gifts and aberrant mutations as we continue the spookiest month of them all, Halloween.
We go over expanded rules for creating a Domain of Dread in the Ravenloft setting, diving into the land, terrain, points of interest, people, and secret societies.
We go over expanded rules for creating a Darklord in the Domains of Dread in the Ravenloft setting, diving into their backstory, lair, monstrous form, and an item they are vulnerable to.